
First application for iPhone firmware 2.0 surfaces
A new era has begun. Jonathan Zdziarski just released the world’s first publicly available iPhone 2.0 application. The program, a port of his popular NES emulator, is fully compatible with Xcode and iPhone 2.0 handsets. Without getting too much into the technical details, the NES emulator takes advantage of modified headers to harness the plethora of existing iPhone objects already available instead of using the limited amount offered by Apple’s official SDK. What remains to be seen, and what Zdziarski doesn’t reveal, is how difficult it will be to port existing applications for jailbroken iPhones to an official, distributable version. We’d hate to see Labyrinth go to waste.
Via: iPhoneAtlas.com
Comments
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Hi Cedric,
grep for ASPEN in my source. As it turns out, I had to make very few, and very minor changes to use the private APIs with Aspen. A very large percentage of the private framework remains the same, as expected. There were only really two or three methods that needed “changing” when using the tool chain headers. The remaining small changes were merely bugfixes that were less forgiving on Aspen. Any user should be able to build their “tool chain” application on Aspen, using the private APIs, with very little effort. Instructions on how to do this are on http://www.iphone-dev.org






