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iPhone Version Of Doom Still In Development And Making Progress

Posted January 2, 2008 10:00 AM by Tanner Godarzi
Categories: Concept Development Hacks Videos 

When Installer first arrived on the scene, one of the most praised projects was a working version of Doom for the iPhone. The Application was far from done but such a monumental undertaking motivated developers to create games along with working emulators. The good news is Doom for the iPhone won’t be going the way of Duke Nukem Forever.

Stephen T recently took over development from Stepwhite and sent TUAW a video demonstrating the new control system implemented. While the games runs much smoother than previous builds and in Widescreen mode, using a finger to navigate may prove to be a hassle in a first person shooter, you might block out your aim and decrease response time.

Here’s hoping to a steady development because if it can’t run Doom, it ain’t worth buying…

Via: TUAW

Comments

  1. There are some games that should just not be played on an iPhone and this is definitely one of them. Even if the graphics look great the gameplay is just cumbersome, you have to keep your finger over the front of the screen which blocks your view. I can see this maybe working with an iPod click wheel but not for the iPhone. I’ll just stick to good old solitaire.

    Posted by Omar Correa on January 2, 2008 12:53 PM

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